![]() What I mean with this is that while I can understand that some users wished for a VR-ready platform ( * ). ) Condorsoaring development team didn't fall into the temptation of making it an ultra graphics showroom. ![]() The features it brings, and ported / augmented from v1 are just what I could ask for ! ) is focused on what is really important for a PC-based program oriented towards soaring in it's learning, ludic or competition facets. ) While being beautiful graphically, from what I was able to check in some shots posted here and videos watched at YouTube, Condorsoaring being a "study-level" simulator ( like some simmers like to put it. ) Having additional models - great choices IMHO - coming in the next months, and probably repeating every 6 months or every year ( ? ) ) Being also updated - fine tuned - in terms of flight dynamics, and including in it's default release a collection of excellent representatives of various classes of gliders, with a particular "love" for that Blanik, one of the very 1st "modern" gliders I flew, after the Ronlerche II and the Bergfalke III ![]() ) Being an updated, graphically and weather model wise, version of the initial Condorsoaring All I can say is that I think I'll finally be able to get my hands on a superb soaring flight simulator, with the exact requisites I ever wished for:
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